Tue Jul 31, 2018 10:53 am
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[*]Make Knockdowns predictable:
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[*]I was close behind another player when both of us whent - using shockwave nitro - spinning (360) over a ramp... I was a little faster and landed spinning on him. He did not get wrecked, but as soon as i was touching the ground again (while still 360ing) his 360 wrecked me... AFAIK landing on someone should make him wreck and not oneself ;)
[*]Often when i touch someone sideways and make a spin in their direction they don't get wrecked. Then they spin (AFTER myine) and i explode like hell...
[*]Same with Nitro-hits
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[*]Put more focus on racing!!!
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[*]Multiplayer feels like 50% Nitro management, 30 % 360-Hit-Knockouts and 20% racing skills... That's not how a fun racing game should be (arcade or simu, doesn't matter)
[*]Maybe remove 360-Knockdowns at all?
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I like that the game is way better balanced than A8, but those points mentioned above are super frustrating.
After playing for a day i am already bored of A9 simply because of this :/