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haffulawl

Member

Apple (iOS)
Posts

41

Regarding award system in multiplayer:

First of the daily goals reward system is a brilliant addition to the game very much appreciated.
In addition to this it’d be interesting if it’d be possible to get 3 premium packs per 24hrs. By making this possible people would play alot more multiplayer since the incentive would be greater, it shouldn’t cut inte your income from the shop?
If not 3 packs try 2? Would be interesting to see the results any how. And again thank you for making an awesome game.
Check out my Asphalt 9 racing clips!

https://www.youtube.com/channel/UCRfAqM0jWZflSoDNGBwXPfQ

 
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Grishamen

Junior Member

Google Play (Android)
Posts

1

Hi. Wanted to would to share experience of the game in this game. I'll start in order, considering each element of the game: 

1). Graphics. 
What first catches your eye, so it's great graphics. Gorgeous detailing cars, very beautiful effects of using nitro and tremendous destruction of machines in case of an accident, etc. This game is truly beautiful, probably one of the most beautiful games for mobile devices. All this is complemented by a good feature - view the race after its completion, you can fully appreciate the scale and beauty of the tracks, cars and effects. It is evident that the developers have carefully approached this issue. 

2). Gameplay.
Perhaps the most negative side of the game. I'll start with the game physics: even for such an arcade as Asphalt physics became insanely unpleasant and not clear, there was the most delusional and disturbing to play in multiplayer chip with turns on flat ground, in order to be able to knock down the enemy. Just disgusting stability and balance of almost all machines (except perhaps that the machine d class), the machine after the flight can easily push off when landing on flat ground, fly again and land already on the roof, the behavior of machines on steep jumps too bad, the machine can start to twist all sorts of strange tricks, after which the machine can also fall on the roof. Cars of each class are felt on the road almost the same, especially in classes B and A, absolutely no cars do not differ in behavior on the road, except that externally. It is also worth noting the most **** and brainless bots in the universe: they are not trying to win the race with the player, they are trying to destroy the player, pushing and trying to knock the player off the path of his ride, sometimes it comes to the absurd, the bot starts to squeeze me into the nearest wall, gets into an accident This applies to both racing bots and police bots, they are also trying to destroy the player, not detain him.Now the economy of the game: it is in the game made more or less good, a good idea was to enter the store in the game where you can buy for credits or tokens missing parts or drawings. Any game currencies are extracted quite easily, however, in the aftermath of the need for loans increases sharply to exorbitant amounts to improve the machines or install parts, which also does not look very good.It is also worth paying attention to the fuel in the game, it is distributed very **** and not thought out: hypercar is given only 3 fuel, that is, 3 races and refueling for 6 hours, it is very long and very few races. What's the point to ride in a car that breaks down after 3 races? And watch a bunch of advertising to restore the machine is not ready for everyone.Also in the game I noticed problems with stability, the game sometimes just refuses to open, and during the download of the network race the game can hang at all.Also at the moment the game is quite boring, career passes quickly, shares are limited to tickets, there is only a network game on the "not filled" machines, which does not bring much pleasure, because every time to wait for the end of the filling is very tiring. 

3). Multiplayer.
Also not an unambiguous part of the game. It's cool when each player has a chance to be the first, not as it was in the Asphalt 8, but very strict limits and restrictions on cars for the season completely spoil the attitude to the network mode. Also found a lot of cheaters who use a variety of" tricks "on the infinite nitro, teleportation after an accident or"weightlessness". 

Summing up, I would like to believe that the developers will rehabilitate the game and it will not go on the same road with Asphalt Xtreme, as now all the facts hint at this outcome.
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LontruS

Senior Member

Windows PC
Posts

250

Stop nerfing the rewards and lose the deem KnockDown in the multiplayer. That KD is not fair. Why cant i takedown anyone in any race ? Shockwave only pushes speed and 360 only slows me down. There is no way to get past slower cars and then lower ranked cars will take you down so easily.

I am very close to uninstall this game cause it's not playable. Only KD in mp that takes me down 2 times in a row. It's bad enough to start from the last position in start only and then get knocked down by lower rank/star cars. Whats the point to upgrade cars if it wont make the cars stronger or anything ?

And seriously whats the  point of the tuning in this game or upgrading ???
Explain it to us someone from the team of developers !!!

I have 1360 rank lancer and cant catch up to these 2 star maximum lancers. Whats the point to upgrade the car if it only changes the numbers but in reality wont do anything ? Full race i was either shockwave or perfect nitro and no chance what so ever to get better then 3rd place. While i land on a car that wont KD and then still on 360 after jump hit the opponent several times but wont KD it. Then it so slow that cant catch up to these 2 star lancers. Whats the [ ¯\_(ツ)_/¯ ] point of the upgrades or to max out your cars if these are just numbers for the career mode ???
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Andrei FromGameloft

Retired Community Manager

Windows PC
Posts

15

Hi GDrive - that sounds like a pretty good idea.

@haffulawl - glad you like the Daily Goals ^ ^ - noted your suggestion on Reward Packs.

@Grishamen - appreciate the observations, they'll be passed on to the game team. ;)

@LontruS - I know how you feel about those nasty KDs and the team is already aware of the player's sentiments about them. :) In terms of upgrading - I noticed some huge differences in many cars I use when the are maxed for example. That being said, you should look at stats more than at rank when choosing a car to race with.

I would like to also kindly remind you to refrain from using any offensive language on the forum since we have rules against that in order to keep it a family-friendly place for all ages. (for more details: viewtopic.php?f=2322&t=282765)

Thanks all,
Andrei
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cruisectrl

Member

Windows PC
Posts

95

Andrei FromGameloft wrote:
Hi GDrive - that sounds like a pretty good idea.

@haffulawl - glad you like the Daily Goals ^ ^ - noted your suggestion on Reward Packs.

@Grishamen - appreciate the observations, they'll be passed on to the game team. ;)

@LontruS - I know how you feel about those nasty KDs and the team is already aware of the player's sentiments about them. :) In terms of upgrading - I noticed some huge differences in many cars I use when the are maxed for example. That being said, you should look at stats more than at rank when choosing a car to race with.

I would like to also kindly remind you to refrain from using any offensive language on the forum since we have rules against that in order to keep it a family-friendly place for all ages. (for more details: viewtopic.php?f=2322&t=282765)

Thanks all,
Andrei""

Well I'm glad the developers are aware of our dislike of KD's,,, and I'm not trying to be iconsiderate of those who like the kd's or the derby style racing,, so I would like to make a suggestion,, I made this same suggestion a couple years ago when I was playing A8,,, create a 2nd MP platform, call it a Pro MP, for the serious racers, who just want to race, best car best driver wins,, no KD's,, and then just keep the current MP the way it is, just rename it to what is, Derby Racing, or street wars , or something like that lol,,,
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LontruS

Senior Member

Windows PC
Posts

250


@LontruS - I know how you feel about those nasty KDs and the team is already aware of the player's sentiments about them. :) In terms of upgrading - I noticed some huge differences in many cars I use when the are maxed for example. That being said, you should look at stats more than at rank when choosing a car to race with.

I would like to also kindly remind you to refrain from using any offensive language on the forum since we have rules against that in order to keep it a family-friendly place for all ages. (for more details: viewtopic.php?f=2322&t=282765)

Thanks all,
Andrei



The lack of moderators or game developers in this official forums who will show them selves by replying on posts make people angry so swearing seem to get more attention from the forums team.
I dont look much of the rank but the rank give some idea of the how many stars someone have on there cars. 
In the game versus players that dont have that much upgraded cars seem to have more speed and something if i am not able to catch up even in 2 lap race to lower star upgrade level cars. 
My first upgrade is always acceleration then nitro and then top speed.
And i mostly look top speed and acceleration and every car have same top speed number for 1 star to 3 and to 5
More top speed should have better avarage speed for car and in some points have better speeds that should give better times.
Some cars do better times that have top speed 300 over cars that have 320-350kmh top speed.
Dodge Viper ACR needs serious buff on top speed. It's still something that should be more of a American exotic muscle car and 288kmh for top speed is a bit joke. Especially as it dont even have good acceleration that is 68.50 and only 45 nitro. I have tought always that Viper have good acceleration at least. In this game something over 75 for sure. American cars are mostly built for 1 mile runs or half mile runs.
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Andrei FromGameloft

Retired Community Manager

Windows PC
Posts

15

@cruisectrl - in terms of Pro MP - I think that anyone who participates in Multiplayer wants to climb the ladder and have a chance at being at the Top of the Leaderboard. I noticed that all Asphalt players are very competitive and I don't know if anyone of them would like to play MP casually. It's also one of the reasons players can challenge their Clubmates as well.
Still, I think that MP can be tweaked so much so that it can be good for everyone.

@LontruS - noted. I think that it also helps to consider how some cars can corner faster and in this sense, they can have faster times overall. But this depends heavily on the tracks, how many ramps there are etc.

Cheers,
Andrei
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The REAL Ohmsford

Junior Member

Apple (iOS)
Posts

3

Fair warning, big rant coming in.

Seriously though, lose the Knockdowns - they have literally ruined the good time I'd been having with this game. I laughed a bit when I saw that this MP Season was just the lancer; then I decided to sink the credits I hadn't yet spent to max out the car and see how good I really am - as everyone having the same car would level the playing field... right? No, not actually.

This is because other elements of MP were unchanged. First, starting position doesn't seem to be purely random, as it should be. If I get into a race and find myself with the noticeably best car, I expect (and therefore am never surprised) to start at the back of the pack. That's a fine balancing feature in normal seasons, I guess, but I'm not sure how well it works in this one because once you get to the upper levels (upper gold and into platinum) everyone has the same, EXACT, CAR.

Second, I was doing well - I managed to break 1400 in the rank; this is the first season for a variety of reasons I thought it worthwhile to try for Legend - lately I've been glad to make Platinum. Then, in the space of five races - only five, literally 15-20 minutes - I have dropped to 1298. Why? 

Because EVERY SINGLE ONE OF THOSE RACES, I was knocked down, and there is zero ability to go any faster or take a better route than anybody because - as I said - everyone has the EXACT SAME CAR. Essentially, if you get knocked down, you lose position, and you have no advantage to make any gains back in the time you have. If you're knocked down, you're generally in 7th or 8th on respawn, because everyone stays in a pack (EXACT SAME CAR) and passes you instantly. You finish poorly, even if someone else is knocked down as well, and you lose rank. If you disconnect (close the app), you lose rank. If you quit the race graciously in the menu... you lose rank - which didn't used to happen before this update.

I started to enjoy this season because I thought it would be a truly even field, minimizing investment in the car and focusing on the skill of the driver. Instead, I started swearing because your game's idea of luck with a knockdown has bent me over a barrel. 

So give me a reason to play multiplayer. Seriously. Your community is screaming about these knockdowns - not one post I've read has ever praised the idea. Here's an illustration - of the five topics in my 'hottest topics' window at this very moment, FOUR of them tell you how much they hate knockdowns - one of them even off-topic! It is literally taking over your forums, for Chrissakes. And while the forum community may not represent the ENTIRE gaming population, squeaky wheels get the oil - the lucky people and the those who don't care have no reason to join in the discussion. 

Please, Andrei, make me a promise that your team actually cares about your community - better yet, skip the promise and prove it. Acknowlege that you will find a way to phase out or make optional knockdowns. Tell me you're going to push an update to remove them from multiplayer, even if you hold other features you are working on. You may not see server load drop with all of the people giving up multiplayer, possibly because of the new players the game is still consistenly getting. I was one, once.

I realize full well I'm playing your game and there's nothing forcing me to play, so you don't actually owe me anything; but frankly, I have truly enjoyed most of this game - first racing game I've tried in a while - and I'd rather not go from new player to consistent player... to former player.

Aaron (Ohmsford)
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The REAL Ohmsford

Junior Member

Apple (iOS)
Posts

3

And, I'm done. Just tried one quick race on a break at work - every other car was constantly respawning. I literally drove right through several of them without contact. I saw #1 and #3 a few feet in front of me as I crossed the finish... and officially placed sixth. What the hell kinda glitch was that?
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Captain Nemo74

Veteran

Windows PC
Posts

888

New to the game and played for a week. Multyplayer as experienced is completely unfair to Rookies. Loose  KD's PLEASE! Willing to loose points for credits etc. However, thw one race I was leading in @ 65% all cars 7 cars that passed me KD' me one after the other and finished 8th again. Totally silly and ridiculous. Sitting out MP until this is fixed. ;((
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