Get the latest information about new releases and stay up to date with Modern Combat Versus!

Hotfix 1.13.6 Patch notes

Moderators: MVP, Moderator, Dev Team

User avatar

Mariya From Gameloft

Community Manager

Windows PC


Hotfix 1.13.6 Patch notes

Tue Sep 10, 2019 1:44 pm
Look what we've got here for you - a fresh and long-awaited re-balance of your favorite agents! A hotfix is now live on iOS and Android, the complete patch notes can be found below. 

Do not hesitate to share your thoughts in the General Discussion subforum. If you encounter a bug with the game, please let us know in the Bugs & Issues subforum or on our official Discord server. 


Decreased damage to revealed targets by 20%. 

Developer comments: Lock has a very powerful ability that’s easy to execute, we believe this change will not affect low-mid level Locks, and bring more balance to the meta.

  • Decreased damage to revealed targets by 20%;
  • Ammo capacity decreased by 2 bullets;
  • Weapon damage decreased by 9%;
  • Weapon reload time increased from 1 to 1.4 seconds. 
Developer comments: Seven has a great DPS and with 1s reload speed she is extremely dangerous. With these changes we want to give agents that got into her sight a bit higher chance to survive.

  • Turret damage decreased by 32%;
  • Turret rate of fire decreased by 25%;
  • Turret health decreased by 17%.
Developer comments: For a long time Knox was a top killer in the game. Not anymore! We feel like Knox's turret should have less value in a fight than Knox himself. 

  • Gunshow duration increased from 4.5 to 5.5 seconds;
  • Damage increased by 19%; 
  • Headshot damage increased by 20%; 
  • Weapon reload time increased from 1.09 to 1.7 seconds.
Developer comments: Gunshow is a very powerful ability but it also can be very frustrating because of its short duration. With an extra second there should be just enough time to make those killing sprees.Along with an ability update we decided to change the way how Revolv feels as a fighter, that’s why we made her more deadly, as a gunslinger should be, but she will have a drawback with a longer reload speed now.

  • Health increased by 20%; 
  • Ammo capacity increased by 3 bullets; 
  • Weapon Damage increased by 7%; 
  • Shield health increased by 20%;
  • Movement speed with shield increased by 15%;
  • Shield gets 20% less damage when using bash.
Developer comments: We really love the concept of Tower and we feel that he can't get all those kills as other tanks do, that's why we decided to give him a well-deserved power up.
- First of all his HP is incomparably high now, so it will grant Tower extra time for action;
- His damage and ammo get boosted as well - it will compensate for his low accuracy;
- And the best of all - new and shiny shield that can absorb more damage, not so fragile and not so heavy.
We hope you will appreciate his upgrades as we do. Tower will never fall!

  • Deflect armor Core charge speed increased by 25%;
  • Deflect armor movements speed increased by 33%; 
  • Deflect armor duration increased from 3.5 to 4.2 seconds;
  • Dash damage - increased by 20%; 
  • Health decreased by 10%.
Increased Katana slash combo:
  • First slash damage increased by 10%;
  • Second slash damage increased by 25%;
  • Third slash damage increased by 33%.
Developer comments: The main concept of Ronen (as we see it) is a fast and deadly melee warrior. DON'T EVER GET CLOSE TO HIM! But he's not an ordinary tank, his HP should be low, while his Deflect armor should give him a moment to shine.

  • Adrenaline movement speed increased by 25%; 
  • Starting Adrenaline Health regeneration increased by 5%. 
Developer commentsMI-NU is a great agent to play, with these small changes she becomes even more fun! Meow!

  • Weapon damage increased by 6.5%; 
  • Ability melee damage increased by 4%. 
Developer commentsThis change should make Ghost a bit deadlier in some situations.

  • Voodoo doll Curse activation time decreased from 3 to 1 second.
Developer comments: Witch is a great character to play, her ability is very deadly, but the cases when Witch gets killed just a second before the Curse activation are very often. With this change, her ability should feel even deadlier.

*Please note that everything listed in these patch notes are subject to change at any time.
*Please refer to your live game and in-game announcements for the latest game statuses.