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Blowie

Member

Apple (iOS)
Posts

34

The chance of fear, dodge, stun, etc...should be reduce proportionally with an elemental disadvantage. When a nature sets gets stomped by a dark set with constant fear that makes no sense.

This is a big reason why water kills fire so bad in arena. Yet other advantages are not nearly as effective.
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Tudor FromGameloft

Community Manager

Posts

14

I hear you, Bowie!

I'll let the team know about this! ;) But how do you think this would change the game? Please let me know as it would help a ton.

Stay strong, brother!
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Blowie

Member

Apple (iOS)
Posts

34

I think that arena would be affected. If you have an advantage it should matter so much more than just water beating fire.

Now that there is a fire stun set it can crush water. Even that balance is totally off.