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Ludovic_Gameloft

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Update 12 - Change Logs

Wed Jan 25, 2017 9:13 am
Update 12 focuses on management and power. While Alliance Leaders will be able to appoint Governors to their Regions, everyone will be able to grow stronger with the new Faction Unit Promotions.
Complete objectives as a Governor and unlock powerful bonuses for your Region. Promote your troops and your Alliance will be feared throughout the Realm.
 
Let’s get into the changes right away:
 
Faction Units Promotions (live on January 28 at 12pm GMT)
Better. Faster. Stronger. Cooler.
Introducing the new Faction Units Promotions.
Faction Units have 8 different bonus types and 30 levels. Of course, bonuses are cumulative, and each new level will make your army a force to be reckon with.
Let’s see what the first 10 levels bring you. All levels and statistics are visible in the game.
 
Level 1
Faster train time for faction units
 
Level 2
Increased faction unit attack
 
Level 3
Faster healing time for faction units
 
Level 4
Increased faction unit health
 
Level 5
Increased march speed if faction units are in the march
 
Level 6
Faster train time for faction units
 
Level 7
Increased attack against PvE
 
Level 8
Increased experience if faction units are in the march
 
Level 9
Increased faction unit attack
 
Level 10
Faction unit skill damage multiplier
 
Faction Units levels will appear on the Faction Unit icon.
A special visual effect when attacking will be visible in battle replays.
A new queue called Promotion is added to the game and works like the others: you can speed it up, cancel it or receive help.
Last but not least, promoting a Faction Unit will give you Promotion Might, which of course, will be added to your total Might.
 
Regional Governors (live on January 28 at 12pm GMT)
As an Alliance Leader, you can appoint a Governor to any Region under your control.
Taskmasters, Dukes, Diplomats and War Generals are eligible for that position.
As the Governor, it is your duty to set a “Focus” on your Region. Focuses made available will depend on the Regional Structures in your territory.
 
Focuses will give you objectives. Upon completion, your Region will be rewarded with specific bonuses, and all Alliance members will benefit from them.
 
How to contribute points to the Focus?
Players can deplete resource tiles or defeat PvE camps in the focused region.
Only the Governor cannot contribute points to his own Region.
 
Leader’s Reward
Once the Focus objective is reached, the Alliance leader will receive Gold as a reward. The amount will vary based on the Region’s level.
 
Governor’s Reward
After reaching the Region’s Focus, the Governor will receive Social Points as well as a common or uncommon equipment from previous camps.
 
Alliance Reward
When the focus is completed, all other Alliance members will receive Social Points.
 
Region Focus Bonuses
Economic Focus
For Regions with a Crafting Guild.
Grants a bonus of +20% Gathering Speed in the Region and a chance to get a chest when depleting a resource tile.
 
Order Focus
For Regions with a Mason’s Guild.
Grants a bonus of +20% Army Size against Encounters in the Region and a chance to get an extra chest after killing the camps.
 
Trading Focus
For Regions with a Trading Post.
Grants a bonus of +30% Trade March Size for players in the region and 3 times more reward from the Trading Post in the Region.
 
Mobilization Focus
For Regions with a Holy Site.
Grants a bonus of +20% March Size and 10% Rally Size for players in the Region.
 
Fortification Focus
For Regions with a Regional Wall.
Grants a bonus of +175% Army Health and killed units are wounded instead in the Region.
 
Logistics Focus
For Regions with Stables.
Grants a bonus of +30% Army Speed and +2 Scout levels for Alliance members in the Region.
 
Investment Focus
For Regions with a Vault.
Grants a bonus of +20% Research Speed and +20% Construction Speed for Alliance members in the Region.
 
New PvE Encounters (live on February 4, 1am GMT)
The Thieves are back and greedier than ever! Attack their camps and loot their chests for new exclusive equipment. The Vikings will retreat back to their homelands on February 3 at 11pm GMT.
 
Balance Changes
Imperial Decrees
Faction Power decree has been removed. Active decrees will remain until they expire but are no longer visible.
 
Imperial Titles
Marshal: Unit Attack and Health bonus is now 20% down from 100%
Fool: March Size negative effect of -25% is replaced by Rally Size negative effect of -10%
Jester: March Speed negative effect is now -50% down from -150%
 
Additional Changes
  • Social bar increased to 1200 points from 1000.
  • Social currency correctly counted from all sources
  • New achievement and avatars for promoting Faction Units
  • Spymaster Quest difficulty has been reduced
  • Various Bug Fixes
Game Community Manager for:
March of Empires
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