pixie87 wrote:Actually I meant to talk about this "basic business sense" at the end of my last post, but I forgot. Yes, it's understandable they want to make money, we all accept and understand that. We accept and understand that a F2P game is going to have limitations if you don't pay anything. The best F2P games allow you to earn everything for free (like Hearthstone), but make it a long challenge to do so. Siegefall used to be like that and it inspired me to buy gems. I bought gems twice before they started really messing the game up since a little before update 4. I did so because even though I was progressing just fine, I loved the game and saw a good deal. But now? I'd never buy gems in a million years with how we are treated and how they put in stealth changes like the chest expiry (now the SECOND time they've done this). And it's an outright lie that chests take up too many system resources. Anyone with server experience knows this. It's a con.
And how come synch errors got WORSE after you changed chests to 14 days? Not improved? That was supposed to massively fix the problems. But nah, apparently people are still hoarding thousands of terabytes of chests within 14 days. BS!!
We would have bought gems and made this game profitable if we were treated right and the game wasn't neglected (so many bugs, all this content NOBODY wants, etc.)
Gameloft you are terrible. Shame on you.
Now this is right pixie,
Kyle / Razvan ,
The one who pays and plays will make noise and the one who doesnt won't mind. So see these replies and make the team realise how they have treated us and left with nothing but only regret that we trusted you and you played us fool.
I am playing since July 15 made purchases, I made purchases more than 10-15 times whenever a good deal pops.
And if something I earned with my strategy planning you snatch it away ??
Shame on you Devs , pathetic !!
Reply with justice !