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random7669

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792

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 2:22 am
SmoothOperator wrote:
random7669 wrote:
Smooth,

Since it is been working fine here... you can try the follow:

1. Force close the app.
2. Clear app cache.
3. Reboot device:
4. Turn off your router.
5. Unplug the power cord.
6. Push the power button 5x times.
7. Reconnect the power cord.
8. Turn on the router.
9. Test MP.

If after the procedure the problem still persists then sure it is GL's anti-fun system in action. 😒


I did that and now this thing is getting into my head🤕. The count has reached 10 (7,8,9,10👇), that means 100 rating point's have just disappeared in thin air🙄, now I can take this no more🤒. Don't understand why GL programmer's want to take away rating point's even when the player is not connected🤔

 

What to say...

That's why some people keep saying GL is the biggest che@ter in this game. 😒
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"The Anti-Gamers Company"
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random7669

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Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 2:27 am
How lovely...
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"The Anti-Gamers Company"
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LM C

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Windows PC
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1100

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 2:56 am
Slow Clap GL, There is little incentive to save MP points.  Where are the tokens?  Free D upgrade?  .

The only good thing about this season so far is the 1st race. Always good to race with other forum members. 
Was in the 4th postion until the end. Probably need to thank ylmz as there were a couple of crashes near the end.

Another note is the 15 points was saved from prior season. Don't know if others were able to save MP points from prior season.
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SmoothOperator

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Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 5:57 am
@random GL will never acknowledge shortcoming on their side, even if the problem is on their side they will conveniently shift the blame on us.

BTW those rewards are awesome, we can encash them for a few hundred FuC*s which can cover one level 5 upgrade cost in like a years time or maybe more if we continue repeating our actions😜
We can't change the direction of the wind, but we can adjust the sails.

I am responsible for what I say, not what you understand.
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neutron

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628

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 6:42 am
im fusing my class d upgrades and i get 3000 FuCs

its not bad we get rewards more often and i like the wild cards rewards

but we still need more motors since they took away the ads that gave us motors
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drhunziksv

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549

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 8:33 am
wtf I was racing against some dude, me second, and at the finish line it puts me first (I mean the game, the dude clearly cut the line before me) ???? is this software trying to push me in the cheaterboard :-) ????? wtf never seen this before...
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woopsynutts

Senior Member

Windows PC
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265

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 9:53 am
drhunziksv wrote:
wtf I was racing against some dude, me second, and at the finish line it puts me first (I mean the game, the dude clearly cut the line before me) ???? is this software trying to push me in the cheaterboard :-) ????? wtf never seen this before...

 

it feels very weird isn't it ?
it happened to me a few times already, that's just terrible synchronisation from the servers... ::)
@ : "GLitchloft programmers are F,n mooks.  I literally mean f them mooks"
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SmoothOperator

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Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 11:08 am
woopsynutts wrote:
drhunziksv wrote:
wtf I was racing against some dude, me second, and at the finish line it puts me first (I mean the game, the dude clearly cut the line before me) ???? is this software trying to push me in the cheaterboard :-) ????? wtf never seen this before...


 

it feels very weird isn't it ?
it happened to me a few times already, that's just terrible synchronisation from the servers... ::)


Watch this video fron 6:55 to 7:12 😂

https://youtu.be/NM5986PfioE
We can't change the direction of the wind, but we can adjust the sails.

I am responsible for what I say, not what you understand.
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drhunziksv

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549

Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 11:12 am
you dont know, but the finish line goes submarine! :-)
like in that tv series "under the dome"
ahah lag issues create some really weird sheet.
btw when we raced before in nevada reverse, of course my car did a fucing incomplete barrell roll and I got lost so I quit. I am so tired of these random incomplete barrell rolls .... the physics of the game surely has changed a lot...
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SmoothOperator

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Re: Multiplayer Heat Spike Season

Tue Jul 28, 2020 11:51 am
drhunziksv wrote:
you dont know, but the finish line goes submarine! :-)
like in that tv series "under the dome"
ahah lag issues create some really weird sheet.
btw when we raced before in nevada reverse, of course my car did a fucing incomplete barrell roll and I got lost so I quit. I am so tired of these random incomplete barrell rolls .... the physics of the game surely has changed a lot...


I always prefer flat spin over barrel roll, it may slow you down by a fraction but won't let you down.
We can't change the direction of the wind, but we can adjust the sails.

I am responsible for what I say, not what you understand.