Hey all,
As per Danger Mouse's suggestion. I rounded up some of the comments and feedback in regards to the new Showdown mode so it won't get buried in an already large thread.
So far, what I can say as a summary from what I noticed from players who hangout on Facebook and those that hang out on the Forum is really interesting, there's a lot of great feedback as well. ^ ^
For starters I'd say that it is either hated or loved. However, even those who like the idea, say that it should be restricted to TLE events only. I did notice, however, some players who asked when it will be implemented in Career and MP, albeit not too many. I cannot answer that yet since I'm sure that the game team is still gauging reactions.
Those who like Showdown mode because:
- it's a lot of fun,
- it brings another dimension of variety to the game,
I noticed that those who are critical of this new mode do not like it because luck is the biggest winning factor and skill does not cut it.
Another complaint about the mode itself is that it is not cohesive with the rest of the game, many avid racing fans want to just race and not explode each other.
Surge strike seems to be the biggest problem since only the Force Field can defend you and it only does so once. This makes everyone a target and defending 1st Position is very difficult.
Some of you also noted that you cannot tell what's happening while playing, I think that a more detailed HUD would help players have better awareness of what is going on around them, if they're being targeted and so on.
I also noticed an interesting point - a player was considering that there's not much sense in upgrading a car for Showdown mode since at the moment everything feels random.
The fact that this mode was added without asking the players beforehand and that it was not asked for in the first place.
Suggestions:
- Showdown mode to be restricted only on TLE events
- more traffic and overall obstacles that can make opponents avoid getting hit much easier
- cars should have characteristics that complement the power-ups (like slower or faster, better item ratios, harder to hit, etc)
- more tracks to be cycled when playing Showdown mode,
- tracks should be made with Showdown mode in mind to be consistent with the gameplay itself
- Showdown made should be a different game in and of itself (or added to Asphalt Xtreme)
- a stealth power up - ability to be practically invisible even on the mini-map - also, stealth AI opponents
- Surge Strike should not be like a homing missle - being able to avoid/dodge surge strike would be a good change
- a cap on how many times a player can get Wrecked by power-ups
- power ups should slow the player not Wreck completely
- ability to pre select boosters and reflect that in the colour of the pick-up icon
- Showdown TLEs should not consume fuel
- Surge Strike drop rate should be nerfed or Force Field should be buffed
- every player should start off with the same set of power ups and then only be able to recharge them on the track through persistent pick ups like Festival Coins
I'm pretty sure I missed some other suggestions and comments, so please let me know if that's the case in a comment below.
Thanks,
Andrei